![mario kart 7 reviews mario kart 7 reviews](https://www.gamespot.com/a/uploads/screen_kubrick/mig/2/9/3/9/2112939-169_mario_kart_7_vr_3ds_113011_3.jpg)
![mario kart 7 reviews mario kart 7 reviews](https://wegotthiscovered.com/wp-content/uploads/mariokart7glider-e1322532938768.jpg)
The customization options are limited, allowing you to limit to groups of items, and not specific items. Coin Runners, a version where you try to collect the most coins, is also present. In a change from the normal Mario Kart tropes, the main Balloon Battle is timed, as players try to rack up the most captured balloons. With the exception of a dud (Honeybee Hive), the courses are all excellent when eight players are involved. The Battle Mode features six courses, three of which are pulled from past games. There is actually a section in the new Rainbow Road where you drive on a moon that realizes the low gravity feeling perfectly. Driving underwater is similarly underutilized, though it just feels like Mario Kart with lower gravity. When you’re given the chance to float around for a while, it is awesome, but when you just leap off a ramp to glide for three seconds, it adds very little to the experience. Gliding is occasionally used to open up the courses, but it’s only implemented interestingly in a limited set of tracks. Speaking of the new gimmick, that’s really all it is. It’s a weird feeling knowing it is now okay to dive underwater in Koopa Troopa Beach. If you’ve had experience with these courses before, it’s novel to see how the game’s latest gimmick (using a glider to fly and a propeller to drive underwater) is used in each level.
![mario kart 7 reviews mario kart 7 reviews](http://www.cubed3.com/media/2011/November/azuardo/mariokart7/mk10.png)
The tracks, ironically developed by Retro Studios, pull from each game in the series, though the Wii and DS games are the only ones that are represented in each cup. It’s a nice change of pace from the usual mayhem, and those tracks are some of my favorites in the game.ġ6 retro courses? Check. The big change-up in this game’s tracks is that three of them (the two Wuhu Island tracks and the new Rainbow Road) don’t feature laps instead, each race is broken up into three unique sections. The new races are, as usual, cleverly designed with neat shortcuts and lots of nostalgia-inducing visuals. Mario Kart 7 is still great, especially with the stellar use of online and StreetPass and tiny gameplay refinements, but it ultimately just feels like its hitting bullet points.ġ6 new courses? Check.
#Mario kart 7 reviews series
While previous iterations in the series had subtitles that told you more about what was special about the game (even if it was just on a new system), the racing series’ 3DS debut has a generic-sounding name that accurately fits a by-the-book sequel. Mario Kart 7’s name tells you way more about the game than you might think.